1. Camera2基础
任务说明
本案例目标:基于 Camera2 API 实现一个最小可运行的 Android 应用,打开后置相机并将实时预览显示在屏幕上。完成标准:应用启动后可见相机画面,且画面随设备转动实时更新,无黑屏或闪退。
实现方案
采用 Camera2 + TextureView 组合。TextureView 作为预览载体,通过 CameraDevice 创建捕获会话,将 CameraCaptureSession 的预览请求持续发送给相机设备。核心流程:打开相机 → 创建预览 Surface → 建立捕获会话 → 重复发送预览请求。
代码实现
以下为完整可运行代码,共两个文件:布局文件与 Activity 文件。
activity_main.xml
<?xml version="1.0" encoding="utf-8"?>
<TextureView
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/texture_view"
android:layout_width="match_parent"
android:layout_height="match_parent" />
MainActivity.java
package com.example.camera2basic;
import android.Manifest;
import android.content.Context;
import android.content.pm.PackageManager;
import android.graphics.SurfaceTexture;
import android.hardware.camera2.CameraCaptureSession;
import android.hardware.camera2.CameraDevice;
import android.hardware.camera2.CameraManager;
import android.hardware.camera2.CaptureRequest;
import android.os.Bundle;
import android.os.Handler;
import android.os.HandlerThread;
import android.util.Size;
import android.view.Surface;
import android.view.TextureView;
import android.widget.Toast;
import androidx.annotation.NonNull;
import androidx.appcompat.app.AppCompatActivity;
import androidx.core.app.ActivityCompat;
import java.util.Arrays;
import java.util.Collections;
public class MainActivity extends AppCompatActivity {
private static final int REQUEST_CAMERA_PERMISSION = 1;
private TextureView textureView;
private CameraDevice cameraDevice;
private CameraCaptureSession captureSession;
private CaptureRequest.Builder previewRequestBuilder;
private HandlerThread backgroundThread;
private Handler backgroundHandler;
private String cameraId;
private final TextureView.SurfaceTextureListener surfaceTextureListener =
new TextureView.SurfaceTextureListener() {
@Override
public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
openCamera();
}
@Override
public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {}
@Override
public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
return false;
}
@Override
public void onSurfaceTextureUpdated(SurfaceTexture surface) {}
};
private final CameraDevice.StateCallback stateCallback = new CameraDevice.StateCallback() {
@Override
public void onOpened(@NonNull CameraDevice camera) {
cameraDevice = camera;
createPreviewSession();
}
@Override
public void onDisconnected(@NonNull CameraDevice camera) {
camera.close();
cameraDevice = null;
}
@Override
public void onError(@NonNull CameraDevice camera, int error) {
camera.close();
cameraDevice = null;
Toast.makeText(MainActivity.this, "相机打开失败", Toast.LENGTH_SHORT).show();
}
};
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
textureView = findViewById(R.id.texture_view);
if (ActivityCompat.checkSelfPermission(this, Manifest.permission.CAMERA)
!= PackageManager.PERMISSION_GRANTED) {
ActivityCompat.requestPermissions(this,
new String[]{Manifest.permission.CAMERA}, REQUEST_CAMERA_PERMISSION);
}
}
@Override
public void onRequestPermissionsResult(int requestCode, @NonNull String[] permissions,
@NonNull int[] grantResults) {
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
if (requestCode == REQUEST_CAMERA_PERMISSION) {
if (grantResults.length > 0 && grantResults[0] == PackageManager.PERMISSION_GRANTED) {
if (textureView.isAvailable()) {
openCamera();
} else {
textureView.setSurfaceTextureListener(surfaceTextureListener);
}
} else {
Toast.makeText(this, "需要相机权限才能预览", Toast.LENGTH_SHORT).show();
}
}
}
@Override
protected void onResume() {
super.onResume();
startBackgroundThread();
if (textureView.isAvailable()) {
openCamera();
} else {
textureView.setSurfaceTextureListener(surfaceTextureListener);
}
}
@Override
protected void onPause() {
closeCamera();
stopBackgroundThread();
super.onPause();
}
private void startBackgroundThread() {
backgroundThread = new HandlerThread("CameraBackground");
backgroundThread.start();
backgroundHandler = new Handler(backgroundThread.getLooper());
}
private void stopBackgroundThread() {
if (backgroundThread != null) {
backgroundThread.quitSafely();
try {
backgroundThread.join();
backgroundThread = null;
backgroundHandler = null;
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
private void openCamera() {
CameraManager manager = (CameraManager) getSystemService(Context.CAMERA_SERVICE);
try {
cameraId = manager.getCameraIdList()[0]; // 通常 0 为后置相机
if (ActivityCompat.checkSelfPermission(this, Manifest.permission.CAMERA)
!= PackageManager.PERMISSION_GRANTED) {
return;
}
manager.openCamera(cameraId, stateCallback, backgroundHandler);
} catch (Exception e) {
Toast.makeText(this, "无法打开相机: " + e.getMessage(), Toast.LENGTH_SHORT).show();
}
}
private void createPreviewSession() {
try {
SurfaceTexture texture = textureView.getSurfaceTexture();
if (texture == null) return;
texture.setDefaultBufferSize(1920, 1080);
Surface surface = new Surface(texture);
previewRequestBuilder =
cameraDevice.createCaptureRequest(CameraDevice.TEMPLATE_PREVIEW);
previewRequestBuilder.addTarget(surface);
cameraDevice.createCaptureSession(Collections.singletonList(surface),
new CameraCaptureSession.StateCallback() {
@Override
public void onConfigured(@NonNull CameraCaptureSession session) {
if (cameraDevice == null) return;
captureSession = session;
previewRequestBuilder.set(
CaptureRequest.CONTROL_MODE, CaptureRequest.CONTROL_MODE_AUTO);
try {
captureSession.setRepeatingRequest(
previewRequestBuilder.build(), null, backgroundHandler);
} catch (Exception e) {
e.printStackTrace();
}
}
@Override
public void onConfigureFailed(@NonNull CameraCaptureSession session) {
Toast.makeText(MainActivity.this, "会话配置失败", Toast.LENGTH_SHORT).show();
}
}, backgroundHandler);
} catch (Exception e) {
e.printStackTrace();
}
}
private void closeCamera() {
if (captureSession != null) {
captureSession.close();
captureSession = null;
}
if (cameraDevice != null) {
cameraDevice.close();
cameraDevice = null;
}
}
}
AndroidManifest.xml 关键配置
<uses-permission android:name="android.permission.CAMERA" />
<uses-feature android:name="android.hardware.camera2" android:required="true" />
落地与验证
运行方式:将上述文件放入新建 Android 工程(minSdk 21+),在真机上运行(模拟器通常无可用相机)。
验证步骤:
- 应用启动后弹出相机权限请求,点击允许;
- 观察屏幕是否出现实时相机画面;
- 转动设备,确认画面方向随之变化;
- 按 Home 键再返回,确认预览恢复且无崩溃。
判定标准:以上 4 步全部通过即视为本案例实现成功。若第 2 步黑屏,检查相机权限是否授予、TextureView 是否已初始化;若第 3 步画面不跟随转动,需在后续案例中补充方向处理逻辑,本案例仅验证基础预览链路。